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#include<reg51.h>
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#include"lcd.h"
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#include"ds1302.h"
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#include"i2c.h"
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#include "DS18B20.h"
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#include <stdio.h>
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#include <string.h>
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#define uchar unsigned char
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#define uint unsigned int
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sbit LED0=P2^5;
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sbit LED1=P2^6;
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sbit LED2=P2^1;
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sbit LED3=P2^4;
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sbit LED4=P2^3;
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sbit LED5=P1^7;
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sbit key1 = P1^2;
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sbit key2 = P1^3;
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sbit key3 = P2^2;
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sbit key4 = P2^7;
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sbit IN = P3^7;
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sbit OUT = P3^6;
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sbit SCL1=P1^1;
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sbit SDA1=P1^0;
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int cut = 0;
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int led_num = 0;
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struct Time{
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int hour;
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int min;
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int sec;
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};
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struct UserInfo{
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int num;
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int model;
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int set;
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int start;
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float Light;
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int temp;
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struct Time time[2];
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};
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struct UserInfo userInfo;
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void LcdDisplay();
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void LcdDisplay1();
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void Delay10ms(void);
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#define SlaveAddress 0x46 //定义器件在IIC总线中的从地址,根据ALT ADDRESS地址引脚不同修改
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//ALT ADDRESS引脚接地时地址为0x46,接电源时地址为0xB8
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typedef unsigned char BYTE;
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typedef unsigned short WORD;
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BYTE BUF[8]; //接收数据缓存区
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int dis_data; //变量
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void delay_nms(unsigned int k);
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void InitLcd();
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void Init_BH1750(void);
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void WriteDataLCM(uchar dataW);
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void WriteCommandLCM(uchar CMD,uchar Attribc);
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void DisplayOneChar(uchar X,uchar Y,uchar DData);
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void conversion(uint temp_data);
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void Single_Write_BH1750(uchar REG_Address); //单个写入数据
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uchar Single_Read_BH1750(uchar REG_Address); //单个读取内部寄存器数据
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void Multiple_Read_BH1750(); //连续的读取内部寄存器数据
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//------------------------------------
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void Delay5us();
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void Delay5ms();
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void BH1750_Start(); //起始信号
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void BH1750_Stop(); //停止信号
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void BH1750_SendACK(bit ack); //应答ACK
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bit BH1750_RecvACK(); //读ack
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void BH1750_SendByte(BYTE dat); //IIC单个字节写
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BYTE BH1750_RecvByte(); //IIC单个字节读
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//毫秒延时**************************
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void delay_nms(unsigned int k)
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{
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unsigned int i,j;
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for(i=0;i<k;i++)
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{
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for(j=0;j<121;j++)
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{;}}
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}
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void Delay5us()
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{
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_nop_();_nop_();_nop_();_nop_();
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_nop_();_nop_();_nop_();_nop_();
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_nop_();_nop_();_nop_();_nop_();
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_nop_();_nop_();_nop_();_nop_();
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}
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void Delay5ms()
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{
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WORD n = 560;
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while (n--);
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}
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/**************************************
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起始信号
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**************************************/
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void BH1750_Start()
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{
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SDA1 = 1; //拉高数据线
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SCL1 = 1; //拉高时钟线
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Delay5us(); //延时
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SDA1 = 0; //产生下降沿
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Delay5us(); //延时
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SCL1 = 0; //拉低时钟线
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}
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/**************************************
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停止信号
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**************************************/
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void BH1750_Stop()
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{
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SDA1 = 0; //拉低数据线
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SCL1 = 1; //拉高时钟线
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Delay5us(); //延时
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SDA1 = 1; //产生上升沿
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Delay5us(); //延时
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}
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/**************************************
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发送应答信号
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入口参数:ack (0:ACK 1:NAK)
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**************************************/
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void BH1750_SendACK(bit ack)
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{
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SDA = ack; //写应答信号
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SCL = 1; //拉高时钟线
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Delay5us(); //延时
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SCL = 0; //拉低时钟线
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Delay5us(); //延时
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}
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/**************************************
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接收应答信号
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**************************************/
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bit BH1750_RecvACK()
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{
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SCL = 1; //拉高时钟线
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Delay5us(); //延时
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CY = SDA; //读应答信号
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SCL = 0; //拉低时钟线
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Delay5us(); //延时
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return CY;
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}
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/**************************************
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向IIC总线发送一个字节数据
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**************************************/
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void BH1750_SendByte(BYTE dat)
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{
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BYTE i;
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for (i=0; i<8; i++) //8位计数器
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{
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dat <<= 1; //移出数据的最高位
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SDA = CY; //送数据口
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SCL = 1; //拉高时钟线
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Delay5us(); //延时
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SCL = 0; //拉低时钟线
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Delay5us(); //延时
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}
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BH1750_RecvACK();
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}
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/**************************************
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从IIC总线接收一个字节数据
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**************************************/
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BYTE BH1750_RecvByte()
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{
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BYTE i;
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BYTE dat = 0;
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SDA = 1; //使能内部上拉,准备读取数据,
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for (i=0; i<8; i++) //8位计数器
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{
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dat <<= 1;
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SCL = 1; //拉高时钟线
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Delay5us(); //延时
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dat |= SDA; //读数据
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SCL = 0; //拉低时钟线
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Delay5us(); //延时
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}
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return dat;
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}
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//*********************************
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void Single_Write_BH1750(uchar REG_Address)
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{
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BH1750_Start(); //起始信号
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BH1750_SendByte(SlaveAddress); //发送设备地址+写信号
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BH1750_SendByte(REG_Address); //内部寄存器地址,
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// BH1750_SendByte(REG_data); //内部寄存器数据,
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BH1750_Stop(); //发送停止信号
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}
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//*********************************************************
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//
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//连续读出BH1750内部数据
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//
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//*********************************************************
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void Multiple_read_BH1750(void)
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{ uchar i;
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BH1750_Start(); //起始信号
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BH1750_SendByte(SlaveAddress+1); //发送设备地址+读信号
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for (i=0; i<3; i++) //连续读取2个地址数据,存储中BUF
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{
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BUF[i] = BH1750_RecvByte(); //BUF[0]存储0x32地址中的数据
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if (i == 3)
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{
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BH1750_SendACK(1); //最后一个数据需要回NOACK
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}
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else
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{
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BH1750_SendACK(0); //回应ACK
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}
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}
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BH1750_Stop(); //停止信号
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Delay5ms();
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}
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//初始化BH1750
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void Init_BH1750()
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{
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Single_Write_BH1750(0x01);
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}
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// 串口初始化
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void Uart_Init()
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{
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TMOD = 0x20 | 0x01;
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SCON = 0x50;
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TH1 = 0xFD;
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TL1 = TH1;
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PCON = 0x00;
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EA = 1;
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ES = 1;
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TR1 = 1;
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}
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void us_delay(uchar t)
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{
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while(t--);
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}
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void Send_Uart(uchar value)
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{
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ES=0;
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TI=0;
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SBUF=value;
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while(TI==0);
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TI=0;
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ES=1;
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}
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void Bluetooth_Set(uchar *puf)
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{
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while(*puf!='\0')
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{
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Send_Uart(*puf);
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us_delay(5);
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puf++;
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}
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}
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// 获取数据
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void Detection()
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{
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static int num = 0;
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int i = 0;
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Single_Write_BH1750(0x01);
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Single_Write_BH1750(0x10);
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delay_nms(180);
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Multiple_Read_BH1750();
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dis_data=BUF[0];
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dis_data=(dis_data<<8)+BUF[1];
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userInfo.Light = (float)dis_data/1.2; // 获取光照值
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userInfo.temp = Temper_change();
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userInfo.temp /= 100; // 获取温度,去除小数部分
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// 按键一
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if(key1==0)
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{
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Delay10ms();
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if(key1==0){
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if(userInfo.set == 0){
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if(userInfo.model == 0) userInfo.model = 1;
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else userInfo.model = 0;
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if(userInfo.model == 1) LED4 = 1, LED5 = 0;
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else LED4 = 0, LED5 = 1;
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}
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}
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while((i<50)&&(key1==0)){
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Delay10ms();
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i++;
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}
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i=0;
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}
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// 按键二
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if(key2==0)
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{
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Delay10ms();
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if(key2==0){
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if(userInfo.model){
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led_num++;
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if(led_num >= 5) led_num = 0;
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}else{
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if(userInfo.set == 0) userInfo.set = 1;
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else userInfo.set = 0;
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cut = 0;
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}
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LcdWriteCom(0x01); //清屏
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}
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while((i<50)&&(key2==0)){
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Delay10ms();
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i++;
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}
|
|
|
|
|
i=0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(IN==0) // 光电门 进
|
|
|
|
|
{
|
|
|
|
|
Delay10ms();
|
|
|
|
|
if(IN==0){ // 去抖
|
|
|
|
|
userInfo.num++;
|
|
|
|
|
if(userInfo.num > 99) userInfo.num = 99;
|
|
|
|
|
}
|
|
|
|
|
while((i<50)&&(IN==0)){
|
|
|
|
|
Delay10ms();
|
|
|
|
|
i++;
|
|
|
|
|
}
|
|
|
|
|
i=0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if(OUT==0) // 光电门 出
|
|
|
|
|
{
|
|
|
|
|
Delay10ms();
|
|
|
|
|
if(OUT==0){ // 去抖
|
|
|
|
|
userInfo.num--;
|
|
|
|
|
if(userInfo.num < 0) userInfo.num = 0;
|
|
|
|
|
}
|
|
|
|
|
while((i<50)&&(OUT==0)){
|
|
|
|
|
Delay10ms();
|
|
|
|
|
i++;
|
|
|
|
|
}
|
|
|
|
|
i=0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if(key3==0) // 按键3
|
|
|
|
|
{
|
|
|
|
|
Delay10ms();
|
|
|
|
|
if(key3==0){
|
|
|
|
|
cut++;
|
|
|
|
|
if(cut >= 4) cut = 0; // 切换修改的对象
|
|
|
|
|
}
|
|
|
|
|
while((i<50)&&(key3==0)){
|
|
|
|
|
Delay10ms();
|
|
|
|
|
i++;
|
|
|
|
|
}
|
|
|
|
|
i=0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// 按键四
|
|
|
|
|
if(key4==0)
|
|
|
|
|
{
|
|
|
|
|
Delay10ms();
|
|
|
|
|
if(key4==0){
|
|
|
|
|
// 根据cut的值,修改不同的对象
|
|
|
|
|
if(cut == 0){
|
|
|
|
|
userInfo.time[0].hour++;
|
|
|
|
|
if(userInfo.time[0].hour >= 24) userInfo.time[0].hour = 0;
|
|
|
|
|
}else if(cut == 1){
|
|
|
|
|
userInfo.time[0].min++;
|
|
|
|
|
if(userInfo.time[0].min >= 59) userInfo.time[0].min = 0;
|
|
|
|
|
}else if(cut == 2){
|
|
|
|
|
userInfo.time[1].hour++;
|
|
|
|
|
if(userInfo.time[1].hour >= 24) userInfo.time[1].hour = 0;
|
|
|
|
|
}else if(cut == 3){
|
|
|
|
|
userInfo.time[1].min++;
|
|
|
|
|
if(userInfo.time[1].min >= 59) userInfo.time[1].min = 0;
|
|
|
|
|
}
|
|
|
|
|
while((i<50)&&(key4==0)){
|
|
|
|
|
Delay10ms();
|
|
|
|
|
i++;
|
|
|
|
|
}
|
|
|
|
|
i=0;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// 获取时间是否达到 返回1为定时时间到
|
|
|
|
|
int getTimeResult()
|
|
|
|
|
{
|
|
|
|
|
int result = 1;
|
|
|
|
|
struct Time Nowtime;
|
|
|
|
|
|
|
|
|
|
Nowtime.hour = TIME[2]/16 * 10 + (TIME[2]&0x0f);
|
|
|
|
|
Nowtime.min = TIME[1]/16 * 10 + (TIME[1]&0x0f);
|
|
|
|
|
|
|
|
|
|
if(Nowtime.hour < userInfo.time[0].hour || Nowtime.hour > userInfo.time[1].hour) return 0;
|
|
|
|
|
if(Nowtime.hour == userInfo.time[0].hour && Nowtime.min < userInfo.time[0].min) return 0;
|
|
|
|
|
if(Nowtime.hour == userInfo.time[1].hour && Nowtime.min > userInfo.time[1].min) return 0;
|
|
|
|
|
|
|
|
|
|
return result;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// 点灯
|
|
|
|
|
void Dispose()
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
if(userInfo.model == 0){
|
|
|
|
|
if(getTimeResult() && userInfo.Light < 100){
|
|
|
|
|
if(userInfo.num < 10 && userInfo.num > 0) LED0 = 0, LED1 = 0, LED2 = 0 ,LED3 = 1;
|
|
|
|
|
else if(userInfo.num >= 10 && userInfo.num < 20) LED0 = 0, LED1 = 0, LED2 = 1 ,LED3 = 1;
|
|
|
|
|
else if(userInfo.num >= 20 && userInfo.num < 30) LED0 = 0, LED1 = 1, LED2 = 1 ,LED3 = 1;
|
|
|
|
|
else if(userInfo.num >= 30) LED0 = 1, LED1 = 1, LED2 = 1 ,LED3 = 1;
|
|
|
|
|
else LED0 = 0, LED1 = 0, LED2 = 0 ,LED3 = 0;
|
|
|
|
|
}else{
|
|
|
|
|
LED0 = 0, LED1 = 0, LED2 = 0 ,LED3 = 0;
|
|
|
|
|
}
|
|
|
|
|
}else{
|
|
|
|
|
if(led_num){
|
|
|
|
|
if(led_num == 1) LED0 = 0, LED1 = 0, LED2 = 0 ,LED3 = 1;
|
|
|
|
|
else if(led_num == 2) LED0 = 0, LED1 = 0, LED2 = 1 ,LED3 = 1;
|
|
|
|
|
else if(led_num == 3) LED0 = 0, LED1 = 1, LED2 = 1 ,LED3 = 1;
|
|
|
|
|
else if(led_num == 4) LED0 = 1, LED1 = 1, LED2 = 1 ,LED3 = 1;
|
|
|
|
|
}else{
|
|
|
|
|
LED0 = 0, LED1 = 0, LED2 = 0 ,LED3 = 0;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
LED4 = userInfo.model;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// main
|
|
|
|
|
void main()
|
|
|
|
|
{
|
|
|
|
|
int i = 0;
|
|
|
|
|
uchar str[10];
|
|
|
|
|
Ds1302Init(); // 时钟初始化
|
|
|
|
|
Uart_Init();
|
|
|
|
|
LcdInit(); // lcd初始化
|
|
|
|
|
|
|
|
|
|
userInfo.time[0].hour = 18;
|
|
|
|
|
userInfo.time[0].min = 0;
|
|
|
|
|
userInfo.time[0].sec = 0;
|
|
|
|
|
|
|
|
|
|
userInfo.time[1].hour = 23;
|
|
|
|
|
userInfo.time[1].min = 30;
|
|
|
|
|
userInfo.time[1].sec = 0;
|
|
|
|
|
|
|
|
|
|
while(1)
|
|
|
|
|
{
|
|
|
|
|
Ds1302ReadTime(); // 读取时间
|
|
|
|
|
LcdDisplay();
|
|
|
|
|
Detection();
|
|
|
|
|
Dispose();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// 显示
|
|
|
|
|
void LcdDisplay()
|
|
|
|
|
{
|
|
|
|
|
uint temp_data;
|
|
|
|
|
if(userInfo.set == 0){
|
|
|
|
|
// TODO 显示时间
|
|
|
|
|
LcdWriteCom(0x80);
|
|
|
|
|
LcdWriteData('0'+TIME[4]/16); //月
|
|
|
|
|
LcdWriteData('0'+(TIME[4]&0x0f));
|
|
|
|
|
LcdWriteData('-');
|
|
|
|
|
LcdWriteData('0'+TIME[3]/16); //日
|
|
|
|
|
LcdWriteData('0'+(TIME[3]&0x0f));
|
|
|
|
|
LcdWriteData(' ');
|
|
|
|
|
|
|
|
|
|
LcdWriteData('0'+TIME[2]/16); //时
|
|
|
|
|
LcdWriteData('0'+(TIME[2]&0x0f));
|
|
|
|
|
LcdWriteData(':');
|
|
|
|
|
LcdWriteData('0'+TIME[1]/16); //分
|
|
|
|
|
LcdWriteData('0'+(TIME[1]&0x0f));
|
|
|
|
|
LcdWriteData(':');
|
|
|
|
|
LcdWriteData('0'+TIME[0]/16); //秒
|
|
|
|
|
LcdWriteData('0'+(TIME[0]&0x0f));
|
|
|
|
|
|
|
|
|
|
LcdWriteData(' ');
|
|
|
|
|
LcdWriteData('0'+(TIME[5]&0x0f));
|
|
|
|
|
|
|
|
|
|
LcdWriteCom(0x80 + 0x40);
|
|
|
|
|
temp_data = userInfo.Light;
|
|
|
|
|
temp_data=temp_data%10000;
|
|
|
|
|
LcdWriteData(temp_data/1000+0x30);
|
|
|
|
|
temp_data=temp_data%1000;
|
|
|
|
|
LcdWriteData(temp_data/100+0x30);
|
|
|
|
|
temp_data=temp_data%100;
|
|
|
|
|
LcdWriteData(temp_data/10+0x30);
|
|
|
|
|
temp_data=temp_data%10;
|
|
|
|
|
LcdWriteData(temp_data+0x30);
|
|
|
|
|
LcdWriteData('L');
|
|
|
|
|
LcdWriteData('x');
|
|
|
|
|
LcdWriteData(' ');
|
|
|
|
|
LcdWriteData(userInfo.temp / 10 + 0x30);
|
|
|
|
|
LcdWriteData(userInfo.temp % 10 + 0x30);
|
|
|
|
|
LcdWriteData('C');
|
|
|
|
|
|
|
|
|
|
LcdWriteData(' ');
|
|
|
|
|
LcdWriteData(userInfo.num / 10 % 10 + 0x30);
|
|
|
|
|
LcdWriteData(userInfo.num % 10 + 0x30);
|
|
|
|
|
}else{
|
|
|
|
|
LcdWriteCom(0x80);
|
|
|
|
|
LcdWriteData('0'+ userInfo.time[0].hour/10); //时
|
|
|
|
|
LcdWriteData('0'+ userInfo.time[0].hour% 10);
|
|
|
|
|
LcdWriteData(':');
|
|
|
|
|
LcdWriteData('0'+userInfo.time[0].min/10); //分
|
|
|
|
|
LcdWriteData('0'+ userInfo.time[0].min % 10);
|
|
|
|
|
LcdWriteData(':');
|
|
|
|
|
LcdWriteData('0'+userInfo.time[0].sec / 10); //秒
|
|
|
|
|
LcdWriteData('0'+userInfo.time[0].sec % 10);
|
|
|
|
|
LcdWriteData(' ');
|
|
|
|
|
|
|
|
|
|
LcdWriteData('0'+cut);
|
|
|
|
|
|
|
|
|
|
LcdWriteCom(0x80 + 0x40);
|
|
|
|
|
LcdWriteData('0'+ userInfo.time[1].hour/10); //时
|
|
|
|
|
LcdWriteData('0'+ userInfo.time[1].hour% 10);
|
|
|
|
|
LcdWriteData(':');
|
|
|
|
|
LcdWriteData('0'+userInfo.time[1].min/10); //分
|
|
|
|
|
LcdWriteData('0'+ userInfo.time[1].min % 10);
|
|
|
|
|
LcdWriteData(':');
|
|
|
|
|
LcdWriteData('0'+userInfo.time[1].sec / 10); //秒
|
|
|
|
|
LcdWriteData('0'+userInfo.time[1].sec % 10);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void Delay10ms(void) //<EFBFBD><EFBFBD><EFBFBD> 0us
|
|
|
|
|
{
|
|
|
|
|
unsigned char a,b,c;
|
|
|
|
|
for(c=1;c>0;c--)
|
|
|
|
|
for(b=38;b>0;b--)
|
|
|
|
|
for(a=130;a>0;a--);
|
|
|
|
|
}
|